切換到寬版
  • 廣告投放
  • 稿件投遞
  • 繁體中文
    • 1206閱讀
    • 0回復

    [原創(chuàng)]非序列照明陣列 [復制鏈接]

    上一主題 下一主題
    離線小火龍果
     
    發(fā)帖
    923
    光幣
    2136
    光券
    0
    只看樓主 倒序閱讀 樓主  發(fā)表于: 2020-04-07
    舉例:設置三個光源,每個光源包含在一個圓錐體中,該圓錐體被建模為一個半徑非常短的雙曲面。聲明該系統(tǒng)為NOSEQUENTIAL,因此可以看到在圓錐體內(nèi)發(fā)生多次反射。使用默認光瞳模式(PUP 1),設置光線數(shù)為200;使用三種不同顏色追跡三個光源的光線,追跡光線數(shù)為200,來繪制一個旋轉(zhuǎn)實體圖。  |2<y  
    RLE W|X=R?*ZK  
    ID NONSEQUENTIAL OBI EXAMPLE                           <{ZDD]UGs0  
    WAVL .6562700 .5875600 .4861300 s fD@lW3  
    APS     1 /!7    
    GLOBAL #)}K,FDd  
    NOSEQUENTIAL Pz\4#E]  
    UNITS MM 7+!FZo{?  
    OBI  -5. 0.5  80.  14.  14.  1 3                                                       rra|}l4Y  
      0 AIR k4N_Pa$}\  
      1 CAO      6.00000000       0.00000000       0.00000000 n["G ry  
      1 CAI      0.26400000       0.00000000       0.00000000 '80mhrEutG  
      1 RAD      0.0020000000000   TH     100 AIR d- X6yRjnj  
      1 CC     -1.04500000 2:5Go  
      1 AIR ?04jkq&  
      2 RAO    200.00000000     100.00000000       0.00000000       0.00000000 >W?i+,g  
      2 CV      0.0000000000000   TH      0.00000000 AIR + d?p? v  
      2 AIR .(J~:U  
    END e1<9:h+  
    ! 3 ;;6  
    RSOL 10 20 2 0 123                                                                         YCPU84f  
    PLOT 1tZ7%0R\g]  
                                                                                         _cc3 7[  
    BLUE                                                                                       nYsB^Nr6  
    PUP 1 200 *A&A V||q  
    5q^5DH_;  
    OBI INDEX 0 1                                                                             i'cGB5-j  
    TRACE P 0 0 200 ,=a+;D]'  
    t.rlC5 k  
    OBI INDEX 0 0 2v$\mL  
    RED at|.Q*&a#  
    TRACE P 0 0 200 O*SJx.  
    5'<J@3B  
    OBI INDEX 0 -1 \sn wR  
    GREEN + *W%4e  
    PUPIL 1 200 A!$;pwn0  
    TRACE P 0 0 200                                                                         QBYY1)6S,  
    END `w8Ejm?n  
    zQxTPd  
    gB<1;_KW  
    評估光線分布的方法: <)$e*HrI  
    1.查看在最終表面上的足跡圖 q _INGCJ  
    在Edit Window中輸入: /$\N_`bM  
    !U7}?i&H  
    PUPIL 1 400 9GX'+$R]  
    RED Hg~8Td**  
    OBI IND 0 0                                                                               aCRiW;+'  
    PLOT 2 1 0 0                                                                             @?n~v^  
    TRACE P 0 0 400 cy64xR BB  
    OBI IND 0 1 x%yzhIRR  
    BLUE $jg~ a  
    TRACE P 0 0 400